

However, this is quickly changing as investment continues to grow. Not seen as favourably as Autodesk in the industry - but remains a great place to begin learning how to animate, which can easily be adapted to Maya, should you need it in the future.īuggy: Blender’s biggest issue, which can hugely impact timescales and performance. 2D animation, illustration, VFX, rendering, modelling, sculpting, lighting, texturing, game development, audio editing and more are all possible in Blender, putting it at the top of our list.

The software itself is compact, at only 500MB.Īdaptable: Blender isn’t limited to just rigging and animation. Lightweight: Blender trims the fat when it comes to application size. Incredible learning resources, with an immensely helpful community and constant updates to improve the user experience. These offer industry-tier features, including Animation Nodes, allowing control of objects, vertices, text, and audio.Įasy export to game engines such as Unity, Unreal and more, allowing exports formats including. Plugins and addons, which are constantly curated and developed by the community.

Features such as rendering, exporting, keyframe based animation and au Simplicity: Blender has an incredible range of in-built tools that rival Maya’s, except far simpler. Totally, 100% free! Blender is favoured by indie studios and start-ups for this reason.

Blenderīlender is being steadily taken on by indie games studios as their preferred program across the board, from 3D modelling and rendering to animation. If you’re interested in learning 3D animation software to animate your custom characters and objects, we’ve listed them all out so you can make the best decision. Learn what the pros use, and understand the strengths and weaknesses of each one. Pixar, Rockstar, Epic Games and more all have their own approach to animation. 3D animation is one of the leading art forms in the digital industries.
